forth day
2d_plane_swarm_sim » Devlog
I decided that i will not spend time on ci/cd untill my todos are spend. Honestly, I don't like to spend my time on it, sure it will save time in future but right now I need motivation more than anything else, and if I force myself to work on it, I will probably shelf this thing :/
On forth work-day I added spawner, warp logic around the edge of screen and also some basic controller. currently it just input same amount to direction, but in future its output will change according to algorithm. I also enabled user input on player, and some minor housekeeping.
TODOs:
- add someway to detect nearest planes,
- add controller logic using detected planes relative positions and bearing. Maybe need to read some papers?
- add GUI for settings, and restart button
- automate publish to itch. Also maybe construct devlog from git commits? so instead of writing here I will push a special git commit ? idk
Oh btw, player is controlled with arrow keys, so maybe add wasd too? and/or a show the control keys somewhere
Files
swarm.zip Play in browser
May 10, 2024
2d_plane_swarm_sim
Status | In development |
Author | paskal |
Genre | Simulation |
More posts
- fifth_dayMay 11, 2024
- first3daysMay 09, 2024
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